
Independent studio · United Kingdom
We go too far
into one thing.
On purpose.
Deep interests. Stories, systems and carefully made software.
For the things worth going further into.
The work should be
the whole experience.
We believe enjoying what we make shouldn’t mean enduring pop-ups or ads. Right now, everything we publish is either yours for one upfront price, with no subscription, or free.
Small studio.
Deep interests.
We find the depth in something people love.
Then make it a pleasure to explore.
01 / Darts, understood.
Dartistry.
A better decision.
Every time you step up.
There’s more to darts than a good throw. Dartistry teaches the decisions behind the game — where to aim, what to leave, and why it matters.
A strategy coach that meets you at your level, then helps you see what comes next.

02 / A little daily discovery.
Hawfold.
A small patch of countryside.
A rather good puzzle.
A field, a number, a hedge. Before you know it, you’re seeing the whole parish differently.
One new logic puzzle every day, with explanations that help you understand each step. A little more challenging as the week unfolds.
A little room to think.
03 / A country of ended roads.
Sundermarch.
The world broke.
Its people kept the account.
Sundermarch is a country of living memory and histories that refuse to agree. An Open Crown begins with two accounts, nine centuries apart, and the people who tried to preserve what happened.
Read the opening work, explore its people, places and disputed records, and glimpse the tactical deck-building game now in development.

Care is in
the details.
We’re a small, self-funded studio in the UK. We pick a subject, follow the interesting questions, and keep going until the complicated bit feels simple.
The good version usually comes after a few burnt ones. That’s where the name comes from. And a fair amount of the work.
01Go deep. Make it clear.
Understanding why is more useful than being told what. We work through the complexity so the next step feels natural — whether you’re learning a new skill or finding a way around a puzzle.
02Make room for the person.
Different people need different starting points. We build for that: varied ways to practise, explanations that meet you where you are, and layouts considered for the thing in your hand.
03Leave something good behind.
Fun and learning belong together. So do useful software and respect for your time. No advertising, no subscriptions, and no reason to keep you tapping once you’ve got what you came for.
03 From the Journal
The thinking
behind the thing.
The decisions, the discoveries, and the mistakes worth keeping. Notes from making it all work.
Open the JournalBuilding · Jev, part 1 · 4 minute read
What use is an AI that can’t write?
I tested Jev on customer email routing and spam classification, looking at speed, repeatability and whether its confidence matched the results.
Read the story04 Say hello
Something on
your mind?
Ideas, questions, wonderfully specific obsessions.
We’d like to hear them.